Print-At-Home Zebra Puzzles
Print-At-Home Zebra Puzzles
  • 60 Zebra Puzzles (PDFs)
  • 30 medium + 15 hard + 15 very hard puzzles
  • Answers included
 
  • Shirt
  • Name
  • Resolution
  • Boyfriend
  • Age
  • Juice
Woman #1 #1
Woman #2 #2
Woman #3 #3
Woman #4 #4
Woman #5 #5
  • The woman wearing the White shirt is somewhere between the woman drinking Cranberry juice and the 30-year-old woman, in that order.
  • Karen is at the second position.
  • The woman who wants to write a Book is somewhere to the left of the woman wearing the Red shirt.
  • Monique is drinking Orange juice.
  • Todd's girlfriend is somewhere between Austin's girlfriend and Jeffery's girlfriend, in that order.
  • The 34-year-old woman is next to the 32-year-old woman.
  • Brandy is somewhere to the right of the woman wearing the White shirt.
  • At the fourth position is Cory's girlfriend.
  • The woman drinking Pineapple juice is somewhere between Austin's girlfriend and the woman drinking Lemon juice, in that order.
  • Alexis is somewhere to the right of the woman wearing the White shirt.
  • The lady wearing the Red shirt is somewhere to the left of Evan's girlfriend.
  • At the fourth position is the 28-year-old woman.
  • Brandy is next to the woman who is drinking Lemon juice.
  • The woman who wants to earn more Money is exactly to the left of the woman who wants to lose Weight.
  • The woman drinking Mango juice is exactly to the left of the woman that wants to Travel more.
  • The lady wearing the Green shirt is somewhere between Todd's girlfriend and the lady wearing the Red shirt, in that order.
  • At the first position is the woman who wants to learn a new Language.
  • The woman drinking Orange juice is somewhere to the right of the woman wearing the Red shirt.
  • The woman wearing the Purple shirt is next to the oldest woman.
  • The 32-year-old lady wants to earn more Money.

How to play

  • Start by reading all the clues;
  • Find all the "basic" clues and mark them. The most basic clue is the one that states that something is in a determined house/position. Example:
    • The German lives in house three.
  • Sometimes you are going to need to deduce some information using two or more clues;
  • All the clues must be used;
  • The game ends when all the clues are correctly checked and everything is filled.

More Zebra Puzzles

See our thematic zebra puzzles list and check out our sister website ZebraPuzzles.com to play 5 new Zebra Puzzles every day.

Need help?

If, after reading the instructions, you still don't understand how to play, try playing one of these simpler zebra puzzles. They were designed to be easier than the ones of the same difficulty.

Printable version

You can download the PDF version of this zebra puzzle.

Visit our Printable Zebra Puzzles page to download and print other Zebra Puzzles.

Answer keys

Now you can buy the official complete set of answers key for the Zebra Puzzles at AhaPrintables.com. Exclusive for teachers and educators.

Zebra Puzzles Answers

Cognitive Benefits of Zebra Puzzles

Zebra puzzles engage the brain in critical thinking and deductive reasoning. Solving these puzzles often requires the individual to interpret clues, make connections, and eliminate possibilities to arrive at the correct solution. This mental exercise not only sharpens logical reasoning skills but also improves focus, attention to detail, and analytical abilities.

Various studies on cognition and puzzles suggest that regular engagement with challenges like Zebra puzzles can have longer-term benefits. They can potentially aid in the enhancement of problem-solving skills and may even contribute to improved memory and information retention. In summary, Zebra puzzles offer an effective way to engage cognitive functions and foster intellectual growth.

Zebra Puzzles in Education

Zebra puzzles are increasingly being incorporated into educational settings as a tool for teaching logic and reasoning skills. Teachers and educators find these puzzles to be useful in engaging students in active learning, as they require students to apply critical thinking to solve complex problems. The puzzles can be adapted to various difficulty levels, making them accessible for students of different ages and abilities. They can be used as stand-alone exercises or integrated into a broader curriculum focused on mathematics, logic, or computer science.

Beyond the classroom, Zebra puzzles are also used in educational competitions and extracurricular activities to challenge students and encourage teamwork. The process of solving these puzzles collaboratively can help students learn to communicate effectively, delegate tasks, and think systematically. This hands-on approach to learning can make complex concepts more understandable and engaging, thereby enriching the educational experience.

5

Brainzilla+