Print-At-Home Zebra Puzzles
Print-At-Home Zebra Puzzles
  • 60 Zebra Puzzles (PDFs)
  • 30 medium + 15 hard + 15 very hard puzzles
  • Answers included
 
  • Shirt
  • Nationality
  • Genre
  • Stage
  • Age
  • Hobby
DJ #1 #1
DJ #2 #2
DJ #3 #3
DJ #4 #4
DJ #5 #5
  • The Scottish is somewhere to the left of the DJ wearing the White shirt.
  • At the fourth position is the DJ who is going to play on the Arcadia stage.
  • The 30-year-old DJ is at the first position.
  • The DJ that plays EDM is exactly to the right of the Canadian.
  • The one who likes Painting is next to the DJ who plays Dubstep.
  • The DJ wearing the Black shirt is somewhere between the Scottish and the Dubstep player, in that order.
  • The French DJ is next to the one wearing the Blue shirt.
  • At one of the ends is the DJ that likes Camping.
  • The DJ who is going to play on the Asgard stage is wearing the Blue shirt.
  • The one that likes Painting is somewhere between the DJ wearing Green and the DJ wearing Blue, in that order.
  • At the fifth position is the DJ who plays Drum and bass.
  • In the middle is the DJ who is going to play on the Asgard stage.
  • The one who plays Trance is next to the one who plays Dubstep.
  • The Canadian is exactly to the left of the DJ who likes Juggling.
  • The DJ whose hobby is Singing is exactly to the right of the DJ wearing the Black shirt.
  • The DJ in his Mid-thirties is next to the DJ who is into Juggling.
  • The 40-year-old DJ is at the fourth position.
  • The 40-year-old DJ is somewhere between the Dutch and the youngest DJ, in that order.
  • The DJ wearing Blue is somewhere to the left of the DJ who is going to play on the Xibalba stage.
  • The one who enjoys Surfing is going to play on the Valhalla stage.
  • The DJ wearing the Red shirt is somewhere to the right of the French.

How to play

  • Start by reading all the clues;
  • Find all the "basic" clues and mark them. The most basic clue is the one that states that something is in a determined house/position. Example:
    • The German lives in house three.
  • Sometimes you are going to need to deduce some information using two or more clues;
  • All the clues must be used;
  • The game ends when all the clues are correctly checked and everything is filled.

More Zebra Puzzles

See our thematic zebra puzzles list and check out our sister website ZebraPuzzles.com to play 5 new Zebra Puzzles every day.

Need help?

If, after reading the instructions, you still don't understand how to play, try playing one of these simpler zebra puzzles. They were designed to be easier than the ones of the same difficulty.

Printable version

You can download the PDF version of this zebra puzzle.

Visit our Printable Zebra Puzzles page to download and print other Zebra Puzzles.

Answer keys

Now you can buy the official complete set of answers key for the Zebra Puzzles at AhaPrintables.com. Exclusive for teachers and educators.

Zebra Puzzles Answers

Cognitive Benefits of Zebra Puzzles

Zebra puzzles engage the brain in critical thinking and deductive reasoning. Solving these puzzles often requires the individual to interpret clues, make connections, and eliminate possibilities to arrive at the correct solution. This mental exercise not only sharpens logical reasoning skills but also improves focus, attention to detail, and analytical abilities.

Various studies on cognition and puzzles suggest that regular engagement with challenges like Zebra puzzles can have longer-term benefits. They can potentially aid in the enhancement of problem-solving skills and may even contribute to improved memory and information retention. In summary, Zebra puzzles offer an effective way to engage cognitive functions and foster intellectual growth.

Zebra Puzzles in Education

Zebra puzzles are increasingly being incorporated into educational settings as a tool for teaching logic and reasoning skills. Teachers and educators find these puzzles to be useful in engaging students in active learning, as they require students to apply critical thinking to solve complex problems. The puzzles can be adapted to various difficulty levels, making them accessible for students of different ages and abilities. They can be used as stand-alone exercises or integrated into a broader curriculum focused on mathematics, logic, or computer science.

Beyond the classroom, Zebra puzzles are also used in educational competitions and extracurricular activities to challenge students and encourage teamwork. The process of solving these puzzles collaboratively can help students learn to communicate effectively, delegate tasks, and think systematically. This hands-on approach to learning can make complex concepts more understandable and engaging, thereby enriching the educational experience.

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